Design, Science, and Engineering Topics? Teaching HCI with a Unified Method

Author(s): D. Scott McCrickard, C. M. Chewar, and Jacob Somervell
Venue: ACM SIGCSE Bulletin, Volume 36 , Issue 1
Date: March 2004

Type of Experiement: Case Study


Pages: 31 - 35

The authors of this paper seek to develop a pedagogical approach to teaching human-computer interaction (HCI) using case methods. The perform a case study on a undergraduate HCI class for their experiment. Their analysis provides insight on the employment of case methods, student learning outcomes, and consideration for HCI curriculum planning. The authors assert that case methods show great potential for a wide variety of topics.

Case methods are learning based on studying particular cases. There are 3 types of case methods for teaching HCI: case history review, problem-based learning, and decision-making cases. The authors integrated the material into and undergraduate HCI class. The authors used such measure as class participation and student recall to measure effectiveness of the case methods. The authors also surveyed the students about the 3 case methods for effectiveness and enjoyment. Problem-based learning and decision-making were effective and far superior to the case history review method in generating student interest. The case history reviews and problem-based techniques were superior to the decision-making cases for long term learning.