Teaching Students Scrum using LEGO Blocks

Author(s): Maria Paasivaara, Ville Heikkilä, Casper Lassenius
Venue: Companion Proceedings of the 36th International Conference on Software Engineering Pages 382-391
Date: 2014


The authors in Teaching Students Scrum Using LEGO Blocks presented a LEGO-based Scrum simulation game that was used twice with Graduate students at Aalto University. The game was initially developed as an internal training tool in F-Secure Corporation to support their agile adoption. In the game, student teams learned Scrum roles, events, and concepts through practice simulations of several development springs. They would incrementally plan and build a LEGO blocks product. A survey measured student satisfaction at the end of the course. Student learning was evaluated by their learning diaries. The results showed that students with different degrees of Scrum experience all learned a lot -- like insights about requirements, management and customer collaboration, effective teamwork, and the various Scrum roles.